Where most of the game’s levels are about moving from point A to B, Blast Pit is about encountering a large boss, then using an entire level against him. But the level design is wonderful, especially with all the tricks Valve plays with how and where enemies spawn.īlast Pit is, I think, the best level in Half-Life. The odd, unrealistic level spaces would be laughed at today. The game’s wonky manoeuvrability and dated animations hold it back a little. It’s interesting to compare Half-Life to modern video games. For this article, I re-played everything from the first level of Half-Life to the end of Blast Pit.
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